Strangerville

Updates to the Random Trait Generator

Hello everyone! With all of my recent playtesting for upcoming Legacy Challenge rule changes on my Twitch channel, I noticed that both the Strangerville Mystery and Beach Life aspirations do NOT require you to move to those locations to complete them (unlike City Native). Since that’s the case, I have added them to the random trait generator.

As always if you don’t have either the Strangerville or Island Living packs you do not have to do those aspirations and simply reroll.

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Posted by Mystic in General News, Legacy Challenge Rules

Trait Generators Updated for Strangerville (& other updates)

Hello everyone! Sorry for the delay in getting these updates out for the Strangerville release. We’ve been super busy over here.

The Random Trait Generators have been updated to include the new trait (only the one that can be selected in CAS, not the others obtained by playing the game) and aspiration.

As always if you do not own this pack, you can simply reroll to get a new trait/aspiration if you need to.

Furthermore, we do not currently have any plans to update the rules in any way for Strangerville (beyond adding the trait/aspiration to the generators) as we do not currently own the pack and therefore can’t playtest anything. This may change if/when we decide to get the pack, but I am not sure this pack really lends itself to Legacy gameplay. We’ll see!

Finally, I know several of you have been asking if we are planning to do a rule/scoring overhaul as a lot of the point requirements are extremely difficult (some almost impossible) to obtain with all of the new packs added. And the answer is YES, we do still plan to update this, we just haven’t had the time lately. We are going to try our best to do that this coming weekend!

Stay tuned for those updates!

Posted by Mystic in Legacy Challenge Rules, The Sims 4