Legacy Challenge Rules

Legacy Challenge Rules Clarification: Who Earns Points

All of the Sims here can earn the family points as long as they remain within the Legacy Family house.

All of the Sims here can earn the family points as long as they remain within the Legacy Family house.

There has been a little confusion and a little ambiguity regarding spares, non-primary spouses, cadet branches, and the children of spares in terms of who can earn points for the family. I hope this post will clarify a few things. If this post contradicts any past rulings I’ve given on the subject, this update takes precedence. With Alien pregnancies, adoptions, and the plethora of different succession law choices, having an open rule like this makes it a lot easier to figure out scoring without fundamentally changing the challenge.

Anyone who is living in the Legacy House is eligible to earn you points, period. Be them heirs, spares, primary or non-primary spouses, spouses of spares, children of spares (aka cadet branches)…if they are in the active house, they can earn the family points. Keep in mind that certain distinctions are very important for other parts of the challenge. Who your eligible and ineligible heirs are (based on your succession law) is important for future generations, who your “Primary Spouses” are is important for the Love category of points.

What is important is that they MUST be in the Legacy family lot in order to earn you points. Keep in mind that any mod that allows you to exceed the 8-sims per household limit would be considered cheating, as it would give you an advantage over a player who was limited to 8 sims max.

You may move out Sims (besides the heir) at any time. When you do this, they cease to be allowed to earn you points. Any points they HAVE earned thus far can be kept, and you may do things like spend all their aspiration points for youth potions for points…but once they are out of the house, they cease to earn points. Parts of the family who have thus been moved out but who still live in the neighborhood are known as “Cadet Branches”.

Don’t forget that once a Sim has moved out of the Legacy household, they may never be moved back in.

There is no need to restart your current Legacies with this change. Just grandfather in the new rules as you see fit. If you want to keep the rules more strict, feel free to stick with the old way.

Posted by Pinstar Legacy in Featured, Legacy Challenge Rules, The Sims 4

How to Engineer a Death by Laughter Easily

For those of you trying to get this ghost color for your Legacy families, I’ve got a handy dandy Legacy Challenge legal way to engineer it. Take a look at the video below.

 

Posted by Pinstar Legacy in Legacy Challenge Rules, Sims 4 News

Get to Work Challenge Rules Mega-Update

Welcome back portraits. You have been missed.

Welcome back portraits. You have been missed.

I am updating ALL of my challenges with the new gameplay additions introduced with The Sims 4 Get to Work. If you are playing these challenges and have NOT bought Get to Work, simply continue under the older rules.

The Legacy Challenge

(Want to see some of these new changes in action? Check out my wife’s stream of her new Legacy family today at 2pm EST on her Twitch channel!)

  • Added a new Succession Law Category, “Species”, with the following options “Xenoarchy (Heirs must alternate between human and alien) , Xenophobic (Heirs cannot be a different species from the founder)  Brood (Heirs must be carried in a pregnancy by the previous heir, regardless of the heir’s gender), and Tolerant (The species of the child has no impact on their eligibility for heir status). Legacy families in progress may pick one of these to begin following them. (Even if past generations didn’t follow the rule)
  • The founder is allowed to be an alien at start and alien spouses are allowed under normal spouse rules. If a Male Heir is abducted and has an alien baby, that baby may be eligible to be heir (depending on your succession laws).
  • Funds from owned businesses count toward family net worth for the purposes of the fortune score.
  • If your family owns a business the 10th point of fortune (Needing 5.7 million) can been replaced with “Buy every business perk for a Legacy Family Owned Business”. This can be skipped if you do not have your family own a business.
  • Memorializing a Sim via painting is no longer done with a realism painting, but rather a “Paint from reference” portrait. Even though “Paint from reference” unlocks at skill level 3, you need to have it done by a 8+ skill painter for it to count.
  • You may memorialize a Sim with a photograph taken by a Sim with a 5 photography skill.
  • You are allowed to follow Sims to their jobs if taking the new Doctor, Detective, or Scientist careers. Since these careers do not branch, having a sim reach the top level will satisfy the ‘both branches’ requirement in the Nature category.
  • Baking the highest level baking dish can be done in lieu of gourmet cooking to satisfy the ‘Highest Quality version of Baked Alaska’ point.
  • A single Sim must now max Baking in addition to Cooking, Gourmet Cooking, and Mixiology to earn that point.
  • Reduced the required death types from 11 to 10. The 11th “Death by rocket ship crash” is now the same as death by fire.

Continue reading →

Posted by Pinstar Legacy in Apocalypse Challenge, Featured, General News, Legacy Challenge Rules, Other Challenges, Sims 4 News, Wonder Child Challenge

Squeamish Trait Now in the Random Trait Generator

Hey everyone, just a quick post to let you know that the Squeamish trait has been added to the Random Trait Generator. Turns out there was a bug that was preventing it from showing up in the first place. It is there now and should be working as intended!

Sorry for the delay.

Posted by Mystic in General News, Legacy Challenge Rules

Random Trait Generator Updated for Outdoor Retreat

Hey everyone! Just a quick update post to let you know that our Sims 4 Legacy Challenge Random Trait Generators have been updated to include the new trait and the new aspiration that were included in The Sims 4 Outdoor Retreat Pack!

For those of you that do not have the Outdoor Retreat pack, if you end up getting a trait/aspiration from Outdoor Retreat, just re-roll to get something different.

Posted by Mystic in General News, Legacy Challenge Rules, Sims 4 News

New Sims 4 Expansion Pack: Get to Work

Fan Email Asset

Earlier today, I was able to participate in a conference call hosted by Rachel Franklyn (The Executive Producer in the Sims studio) and  Ryan Vaughan (Producer of Sims 4).

While the trailer was leaked earlier today, the conference call gave us some very juicy details about the first full expansion pack for The Sims 4.

The first expansion pack this coming April will be titled “The Sims 4: Get to Work”.

It is being touted as a combination of The Sims 2 Open for Business and The Sims 3: Ambitions

There are three new careers being added with this expansion pack, but not in the traditional sense. The three careers are Medical, Police, and Scientist. This helps explain the absence of these staple careers from the original game. Rather than include them as vanilla rabbit hole careers, the devs opted to save them for this pack which makes sense since they are being done in Sims 3: Ambitions’ style. Where as some of the other careers chosen for vanilla rabbit hole careers (such as secret agent and astronaught) would not be as feasable to do as a hands-on Ambitions style career. It also points to that they haven’t forgotten about the original careers that have been around since the Sims 1, they just wanted to expand on them.

 

The first of the three new careers is Medical. This is what we were told about it:

Your Sim will be able to diagnose and cure illnesses at a brand new hospital venue. There is a new surgery table item that a skilled doctor can use. (No word on what happens if a non-skilled Sim tries to use it). And for the first time in Sim’s history, your Sim can actually deliver babies! No details were given about the possible benefits of the new hospital births versus the home births but it DOES hint at possible story progression. If the game is to generate ‘ailments’ for your doctor Sim to deal with while on the job, presumably it will need to include women in labor. While this could just be random female Sims who are generated, give birth, and vanish from existence once they leave the hospital, the potential is there for townies or other non-player Sims to randomly get pregnant and need to come in for a delivery.

 

The second new career is the Detective career, an echo of the old Police career from earlier installments. Here, your sim is tasked with investigating crime scenes, finding clues, and will receive a new police station venue where you can interrogate suspects. This also hints at possible story progression as the game would have to generate crime scenes…and criminals for your Sim to investigate and interrogate. Just as burglars of the olden days existed as real NPCs in the world even after being generated just to rob your house, the same could be true with the criminals.

The third career is Scientist, who can experiment and craft new items with the brand new invention constructor. To quote Ryan Vaughan, “It [the invention constructor] is like a combination of a 3D printer and Jarvis from Iron Man”.

While it doesn’t look like this career will have its own venue, the complexity of the objects and the inventions sound like it will be vast. No confirmation of being able to make servos, but he did say you could “use your inventions for good or evil”. We will have to wait for more details to come in the following weeks to know exactly what kinds of inventions can be made.

 

Open For Business

 

The fourth new “Career” is that of a business owner. By every sound of it, this is exactly what we got from the original OFB in the Sims 2 and that is a GOOD thing. You can make ANY kind of retail business, from clothing to art galleries to bookstores. It sounds like you can sell both build mode items as well as your Sim’s own creations if you wish. You can hire and fire Sims, set prices, and shmooze the customers into buying. It was not made clear if restaurants where Sims order food or ‘club’ style venues where Sims pay a fee just to enter and stay on your lot will make a return, but with or without them, this is going to be a very awesome addition to the gameplay (and likely the subject of my next challenge).

 

Two New Skills

There are two brand new skills being introduced with this expansion pack. Baking and Photography.

Baking sounds like an expansion of the cooking skill in the same way that gourmet cooking is, and ties into the OFB, where your Sim can run a bakery to sell their wares.

Photography has me the most excited. When giving feedback about the announcement on the call, I presented a hypothetical idea of a Sim obsessed with toilet paper able to make an entire business selling it. Rachel Franklyn added “You could sell toilets along with the toilet paper and then use the photography skill to take pictures of toilet paper and sell those too.”

Let’s break that down a moment. “…use the photography skill to take pictures of toilet paper and sell those too.” If I am interpreting this statement correctly, this means that portraits are back in the game. If you are able to capture something via Photography and make it into an object depicting the subject originally captured, this missing bit of functionality could be making a return. There was no mention of painting and if it will be able to capture portraits for paintings the way that photography could with the camera, but presumably yes, if they’re developing the technology to accomplish that. Again, this is just speculation.

 

More information will be coming out in the following weeks so keep your eyes peeled. This is a very exciting time for the Sims 4!

Posted by Pinstar Legacy in Featured, General News, Legacy Challenge Rules, Sims 4 News

Legacy Challenge Rules Update (for the November & December patches)

Legacy rules change

Happy Chrismahanakwaanzaka! Here are some updates and rulings for the Legacy Challenge in response to the changes made in both the November and December patches.

 

  • The 11th death type, death by drowning, is now required to finish the “Collect every death type” point.
  • * The Athletic and Business branches are now required for the “Get a sim to the top of each career” as well as the “Have a Sim reach the top of every branch”
  • After it was found that ghosts were guzzling potions of youth built up for the Deviance score, you may release their spirits if you don’t want to risk a thirsty ghost finding your potions.
  • You may fully utilize the new time off, vacation days, and family leave system introduced.
  • Note that job promotion requirements and aspiration requirements have both changed…but the rules and scoring for these has not (Besides the additions of the two new careers mentioned earlier.)
  • Added a new heir law to the heir selection page – Democracy. With Democracy you can have others vote on your heir.
Posted by Pinstar Legacy in Featured, General News, Legacy Challenge Rules, Sims 4 News

The Legacy Challenge and Game Updates

Granite Falls

A lovely teaser shot of the upcoming world, Granite Falls.

With the recent announcement of the upcoming Outdoor Retreat game pack coming to the Sims 4, you might be wondering how the Legacy Challenge will fit into the game changes as they are released.

During the Sims 2 days, Pinstar worked hard to bring updates to the Legacy Challenge as the updates to the game came out. We were unable to keep up with that in The Sims 3 due to real life demands, but we are hoping to be as active with the Sims 4 and its game updates as we were with The Sims 2.

We will be trying to implement challenge changes within a couple of weeks of the game being updated, but it may take time to playtest all of the changes.

As for the upcoming game pack, not much is known about what it will add to the game, so we can’t say for sure how it will affect the challenge, but we will keep you posted as we learn new information and HOPEFULLY give you an idea of some of the changes that will be made to the Legacy Challenge to accommodate it!

What do you all think the new game pack will include? We’d love to hear your speculations!

Posted by Mystic in Featured, General News, Legacy Challenge Rules, Sims 4 News

Sims 4 Legacy Challenge FAQ!

Hi everyone! We’ve added a much needed FAQ page to the Sims 4 Legacy Challenge rules. You can find it on the drop down menu above located under “Sims 4 Legacy Challenge Rules”, or you can also view it here.

We compiled a list of questions that we feel were asked the most often, but it’s possible we missed a few important ones. If you have one that you’d like us to add to the page, please let us know here or in the comments section of the FAQ page.

Hopefully this will help alleviate some of the confusion surrounding the challenge!

Posted by Mystic in General News, Legacy Challenge Rules, Sims 4 News